Survival Horror, RPG’s, Fall Weather and Yoga Pants

Sometimes I get to urge to play certain games during certain seasons. There’s no logical explanation for this, nor is there some deep seeded reason for why my brain decides this is a good idea but for me certain seasons make the atmosphere just right for certain games, and with today being the first official day of fall for 2015, there are a certain few certain genres of games I’m itching to play.

The fall time always puts me in the mood for RPGs and survival horror. The brisk air outdoors and the changing colors of nature, when combined with the approach of Halloween and all its festivities, puts me in the mood for some horror titles. For the past three year’s it’s been sort of a yearly tradition to spend the month of October playing through some new and older horror titles.

It’s always been a great way to revisit some older titles that I haven’t visited in awhile while exploring some of the newer releases to be released. There’s been a recent surge in popularity with horror titles and with plenty of big budget releases along with smaller indie titles, there’s more than enough to go around.

It’s even come down to the point of owning and purchasing these titles months in advance and leaving them sit until the fall time. A small voice in my head refusing to let me play titles during the hot summer months, insisting that I wait until the chilly evenings with coffee in hand and headphones cranked at max sound. Alien: Isolation and The Evil Within have been purchased since April but are just getting the attention they deserve once the leaves start changing color.

There’s nothing more atmospheric than having your window slightly cracked, the cool fall breeze seeping in. You’re at your couch or desk chair, lights off with only the flickering of the TV or monitor to illuminate the room. This is the perfect atmosphere and the one I always picture when it comes to playing horror titles.

On the other end of the spectrum, the fall also brings out a desire to dig into an RPG or two and let myself become immersed in the worlds, characters and stories. The fall seems to put my mind in a mood for epic stories and scenarios where the whole world hangs in the balance. Perhaps it’s my desire to want to explore larger territory after surviving more intimate encounters with survival horror titles. Perhaps it has to do with weather and the crispness of fall reminding me of those endless forests and comfortable little towns found in my favorite RPG titles. Either way, it’s become a yearly tradition that has remained a part of my yearly routine that I don’t plan on stopping anytime soon.

There’s a joke that says those who love the fall also love pumpkin spice lattes and yoga pants. I’m pretty sure in my case the joke still applies but instead of Starbucks products, it’s a copy of Silent Hill 2 and Grandia. The yoga pants are still applicable, however. Maybe.

Does anyone else play games by the season? Do certain titles appeal to you at different times of the year be it fall or any other season? I’d love to hear other’s share their stories, I’m sure I can’t be alone on this one.

The Games that Click and Why We Stay With Them

Have you ever played a game that just “clicked”? There are probably plenty of games that after time and practice we have gotten good at, as well as plenty of games where we could enjoy smooth controls and gameplay. This is a bit different, as when I talk about games that click, I’m talking about games that we make an instant connection to forming an almost symbiotic relationship with the game.
Whether it’s through a story that we identify with or controls that we can instantly grasp, I believe everyone has that one game the clicks with them through reasons we may not always completely understand. Here are a few examples of those games, that for me, click.
Ninja Gaiden 1 and 2 are games that make complete sense to me and instantly grabbed my attention from the first time I booted up the original on Xbox. Despite its crazy difficult gameplay, it was a game where controls made complete sense and despite the frequent deaths that came with it, was a game where I felt like I was always learning and always getting a little better. Even the ridiculous stories and settings made sense to me. This was a 90’s anime come to life with a futuristic Tokyo complete with flying future cars existing right alongside a modern-day New York City. It’s a world that was filled with demons, modern ninja and fanservice galore. It didn’t need a deep convoluted reason for why this world was the way it was, for me, I bought into the absurdity and to this day, it remains a game that I can pick up and play over many other third person action titles.
There’s an argument that games like Devil May Cry 3 and Bayonetta are similar, yet play better in every single way. These are arguments that I cannot deny as I have played both of those games and loved them to death. However, for me Ninja Gaiden is the one I always come back to. I know there’s better, I know I can do better, I just don’t.
I’m not the biggest racing fan but Burnout 3: Takedown also serves as a game that I instantly understood when I bought it on launch. I can safely say that I’ve put more time into this arcade racer than any other racing game. It was a simple concept, drive fast, crash hard and keep progressing. It was a game where the controls felt extremely sharp and despite the crazy stuff happening around you, I always felt in control. Later releases such as Burnout Revenge and Burnout Paradise received rave reviews, but for me, something was missing in those two games. Both were arguably objectively better than Takedown, but they never seemed to from that balance of wanting to play the game and effortlessly being able to play without hindrance or pause. In other words, they never fully clicked with me.
When there are better versions of a game through either a sequel, different title or re-released version, what compels us to stay with our chosen game? Granted not all sequels or re-releases improve the game, but in the cases that they do, what makes us stay? Is it nostalgia? Is it our prolonged exposure to said game that makes us unable to play anything else? One could say that perhaps like brands, we find something that we like, become attached to it and since we like it and it has not let us down, we see no reason to move on.
I’m sure one could speculate about this for days and I’m sure it goes beyond the realm of video games, but that’s why you’re all here. What do you think? Does anyone else have games that click? Does anyone have a reason for it?

This was originally published on Destructoid.com. You can view the original article here.